In this article we will touch on two Impulse Response creation methods – the transients method (i.e. balloon pop, starter pistol or firework method) and the swept sign method. Note that one important distinction is that with the transients method, the resulting file can directly be used in a convolution reverb while the swept sign method requires additional processing.
Spatial audio is an integral part of immersive production, regardless if the content is meant to be enjoyed binaurally in Virtual Reality, in Surround Sound with an ATMOS system, or on a traditional computer screen in mono/stereo. As formats for immersive content continue to evolve, let’s take a look at how Spatial Mic can be used to simplify workflows and capture engaging, future proof audio.
Ambisonics enables audio production and playback without using the traditional channel based methodology, thus enabling reproduction on any number of…
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